Video Games Stocks List

Video Games Stocks Recent News

Date Stock Title
Jul 6 GME Benzinga Bulls And Bears: Tesla, Nvidia, Palantir And Trader Predicts 'Huge Rebound' For Dogecoin
Jul 5 GME US labor market, meme stock trade, Boeing: Market Domination
Jul 5 GME Can the meme stock trade maintain its momentum in 2024?
Jul 5 GME Koss Stock Is Latest to Be Boosted by Meme Trade
Jul 5 GME What's Going On With Koss Stock?
Jul 5 GME Koss Stock Rockets 250%: Meme Stock Madness Strikes Again
Jul 5 TGT The Zacks Analyst Blog Highlights Costco, Dollar Target and Ross Stores
Jul 4 TGT Is Target Corporation (TGT) the Best Dividend Growth Stock to Buy and Hold Now?
Jul 4 GME GameStop (GME) Down 13% in a Month: How to Play the Meme Stock?
Jul 4 SSTK Hong Kong firms 'cautious' to deploy AI amid challenges in data acquisition, survey says
Jul 3 TGT 5 Brand-New Items at Dollar Tree That Cost Way More at Target
Jul 3 GME Why Chewy Stock Jumped 28% Last Month
Jul 2 GME AMC Shares Are Trading Higher: What You Need To Know
Jul 2 GME GameStop drama: It is not just retail investors along for the ride
Jul 2 GME Chewy Stock Falls as Roaring Kitty Fails to Ignite Meme Rally. GameStop Wavers.
Jul 2 GME What's Going On With Trump Media & Technology Group Stock On Tuesday?
Jul 2 GME Trump Is Moving Markets as Presidential Odds Rise, Watch Bonds and These Stocks. And 4 Other Things to Know Today.
Jul 2 GME Trending tickers: Tesla, Meta, Chewy, Sainsbury's
Jul 2 SSTK China eyes at least 50 sets of AI standards by 2026, from chips to applications and safety
Jul 2 GME Roaring Kitty's $200M Chewy Bet Gets 'Unlikely This Is His Own Money' Response From Citron: Andrew Left's Firm Finds Warren Buffett's Occidental Stake More Compelling
Video Games

A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a two- or three-dimensional video display device such as a TV screen, virtual reality headset or computer monitor. Since the 1980s, video games have become an increasingly important part of the entertainment industry, and whether they are also a form of art is a matter of dispute.
The electronic systems used to play video games are called platforms. Video games are developed and released for one or several platforms and may not be available on others. Specialized platforms such as arcade games, which present the game in a large, typically coin-operated chassis, were common in the 1980s in video arcades, but declined in popularity as other, more affordable platforms became available. These include dedicated devices such as video game consoles, as well as general-purpose computers like a laptop, desktop or handheld computing devices.
The input device used for games, the game controller, varies across platforms. Common controllers include gamepads, joysticks, mouse devices, keyboards, the touchscreens of mobile devices, or even a person's body, using a Kinect sensor. Players view the game on a display device such as a television or computer monitor or sometimes on virtual reality head-mounted display goggles. There are often game sound effects, music and voice actor lines which come from loudspeakers or headphones. Some games in the 2000s include haptic, vibration-creating effects, force feedback peripherals and virtual reality headsets.
In the 2010s, the commercial importance of the video game industry is increasing. The emerging Asian markets and mobile games on smartphones in particular are driving the growth of the industry. As of 2015, video games generated sales of US$74 billion annually worldwide, and were the third-largest segment in the U.S. entertainment market, behind broadcast and cable TV.

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