Video Games Stocks List

Video Games Stocks Recent News

Date Stock Title
Jul 3 MSFT Amazon’s Luxury Deal Poses a Quandary for FTC
Jul 3 MSFT Microsoft to Pay $14.4 Million to Resolve Leave Discrimination Claims in California
Jul 3 MSFT Microsoft Hack Also Impacted VA, State Department Agency
Jul 3 MSFT How Microsoft embraced blockchain
Jul 3 MSFT Markets are in for a 'choppy' second half of 2024
Jul 3 MSFT Microsoft will pay $14M to settle allegations it discriminated against employees who took leave
Jul 3 MSFT Microsoft to Pay $14 Million to Settle Alleged Worker Leave Discrimination, California Agency Says
Jul 3 MSFT Microsoft to pay $14.4-million settlement over alleged parental, disability leave discrimination
Jul 3 MSFT Microsoft settles California probe over worker leave for $14 million
Jul 3 MSFT Microsoft reaches settlement with California over alleged employee discrimination
Jul 3 MSFT OpenAI’s reported decision to let Apple sit in on its board meetings is very revealing
Jul 3 MSFT How Microsoft, Apple, and the Rest of Big Tech Have Made Up for Falling Nvidia Stock
Jul 3 MSFT Explainer: Microsoft’s role in retail
Jul 3 MSFT Insiders At Microsoft Sold US$82m In Stock, Alluding To Potential Weakness
Jul 3 RBLX Beauty brand e.l.f. tests real-world commerce on Roblox
Jul 3 MSFT Explainer: When will the FTC call time on Big Tech’s talent-gutting of AI start-ups?
Jul 3 MSFT The Zacks Analyst Blog Highlights Microsoft, Oracle, T-Mobile US and EVI
Jul 3 MSFT Apple Poised for OpenAI Board Role, Report Says. Why That’s a Blow for Microsoft.
Jul 3 MSFT Microsoft Snags One Crown, Snatches Another From Nvidia
Jul 3 MSFT Update: Market Chatter: Microsoft Consolidates Retail Channels in Mainland China
Video Games

A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a two- or three-dimensional video display device such as a TV screen, virtual reality headset or computer monitor. Since the 1980s, video games have become an increasingly important part of the entertainment industry, and whether they are also a form of art is a matter of dispute.
The electronic systems used to play video games are called platforms. Video games are developed and released for one or several platforms and may not be available on others. Specialized platforms such as arcade games, which present the game in a large, typically coin-operated chassis, were common in the 1980s in video arcades, but declined in popularity as other, more affordable platforms became available. These include dedicated devices such as video game consoles, as well as general-purpose computers like a laptop, desktop or handheld computing devices.
The input device used for games, the game controller, varies across platforms. Common controllers include gamepads, joysticks, mouse devices, keyboards, the touchscreens of mobile devices, or even a person's body, using a Kinect sensor. Players view the game on a display device such as a television or computer monitor or sometimes on virtual reality head-mounted display goggles. There are often game sound effects, music and voice actor lines which come from loudspeakers or headphones. Some games in the 2000s include haptic, vibration-creating effects, force feedback peripherals and virtual reality headsets.
In the 2010s, the commercial importance of the video game industry is increasing. The emerging Asian markets and mobile games on smartphones in particular are driving the growth of the industry. As of 2015, video games generated sales of US$74 billion annually worldwide, and were the third-largest segment in the U.S. entertainment market, behind broadcast and cable TV.

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